@startuml
sprite $vyper_wordmark [48x48/16] {
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000000000006FFFF7FFFF8FFFF7FFFF7FFFF600000000000
000000000000DFFCAFFFFACFFCAFFFFACFFD000000000000
0000000000003FF7FFFFFF7FF7FFFFFF7FF4000000000000
0000000000000AACFFFFFFCAACFFFFFFCAA0000000000000
000000000000027FFFFFFFF77FFFFFFFF720000000000000
000000000000008FFFFFFFF88FFFFFFFF800000000000000
000000000000000EFFFFFFE99EFFFFFFE000000000000000
0000000000000005FFFFFF7FF7FFFFFF5000000000000000
0000000000000000CFFFFCAFFACFFFFC0000000000000000
00000000000000003FFFF7FFFF7FFFF30000000000000000
00000000000000000AFFADFFFFDAFFA00000000000000000
000000000000000001FF8FFFFFF8FF100000000000000000
00000000000000000078EFFFFFFE87000000000000000000
00000000000000000009FFFFFFFF90000000000000000000
00000000000000000005FFFFFFFF50000000000000000000
00000000000000000000BFFFFFFB00000000000000000000
000000000000000000002FFFFFF200000000000000000000
0000000000000000000009FFFF9000000000000000000000
0000000000000000000001EFFE1000000000000000000000
00000000000000000000007FF70000000000000000000000
00000000000000000000000DD00000000000000000000000
000000000000000000000004400000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000002030301134530055203500000000000000
000000000000005050505062040400507000000000000000
000000000000004410055061041544305000000000000000
000000000000000800071055550165404000000000000000
000000000000000000050050000000000000000000000000
000000000000000000130040000000000000000000000000
}


!define DEV2_VYPER_WORDMARK(_alias) ENTITY(rectangle,black,vyper_wordmark,_alias,DEV2 VYPER_WORDMARK)
!define DEV2_VYPER_WORDMARK(_alias, _label) ENTITY(rectangle,black,vyper_wordmark,_label, _alias,DEV2 VYPER_WORDMARK)
!define DEV2_VYPER_WORDMARK(_alias, _label, _shape) ENTITY(_shape,black,vyper_wordmark,_label, _alias,DEV2 VYPER_WORDMARK)
!define DEV2_VYPER_WORDMARK(_alias, _label, _shape, _color) ENTITY(_shape,_color,vyper_wordmark,_label, _alias,DEV2 VYPER_WORDMARK)
skinparam folderBackgroundColor<<DEV2 VYPER_WORDMARK>> White
@enduml